I just had an idea for another short story and thought I would share it with you. You can find the previous fictional stories here.
By Alan Baylis
"Here comes another one." Peter thought to himself. He was standing behind the duty desk at the local police station where he had been transferred nearly six months ago. It was an easy job, normally reserved for officers close to retirement, where all they had to do was take reports from the public, determine the nature of the complaint and direct them to the appropriate office. From his location he had a good view of the doorway and it was also his job to keep an eye on everyone coming or going from the building. An old lady had just made her way through the busy doorway with a little difficulty. Thankfully a couple of officers had helped keep others clear just long enough for her to make it through with her walking frame. Now she was making her way slowly towards him with an extremely worried look on her face. Peter hoped it wasn't another missing persons report. There had been hundreds of such reports lately and seemingly always by elderly men or women, but the strange part was that in all of these cases the missing person had turned out to be fictitious. The partners would of course insist that the people had been real and often brought in pictures, documents and sometimes whole albums of photos which appeared to show a whole life story. The documents seemed real enough but when cross checked with the central computer there was no record of the person having existed at all. It was hard to tell these people that they were mistaken, that somehow the person they had imagined spending a whole lifetime with was not actually real. It inevitably lead to fits of grief and more often than not it was his job to call for a psychiatric team to come and restrain the person before taking them away for treatment.
As he listened to the old lady tell her story he did his best to try and ignore the crying and hysteria while he made out the report. It was an almost identical story to the hundreds of other reports he had heard and sure enough there was always another odd similarity between the stories. It appeared that in all of the different cases the last time the person was seen alive was when they were leaving to go somewhere. They were last seen either getting into their self drive car or being driven away by their car. All cars were self drive now so there was nothing unusual there, but the fact that all of the allegedly missing people were last seen in their cars was an unusual aspect to the whole puzzle. Of course when they checked the cars registration numbers it always turned out that there wasn't any record of the car having existed either.
It had been another tough day with many reports of missing people, all of whom had turned out to be imaginary, so Peter was very relieved when it was finally time to quit. He pressed the button on his keys to open the door to his car, inserted the key in the dashboard and told the onboard computer to take him home. At first he didn't notice that the car was going in a different direction than normal. After thousands of trips it was common to just close your eyes and have a rest while the computer navigated the traffic and did the driving. When he did finally notice the change he tried telling the computer to turn around and when that failed he tried removing the keys from the ignition. The doors remained locked and there was no brake pedal or steering wheel so he couldn't take over the driving. Trying to kick out the windows didn't work either, nothing worked; even his cell phone was dead. The car continued driving on, ignoring every command to go somewhere else. After some time the car finally left the road and took a turn into a disused factory. The only sign on the building simply said "Wreckers".
The latest update for Mesh Maker has now been submitted for review, which should be available for download in a day or two.
Many of the changes requested during the recent sale have been addressed and some new features added. The main difference is the addition of a splash screen with quick links to the websites, forums and tutorials (now in PDF format instead of Word.)
You will also find some settings for changing the behavior of the main menu, like changing the color of the flashing or disabling it.
The news is displayed from the website at MeshMaker.com. So if there is some news or important information about a program that wasn't covered at the time of release I can now update you in real time.
The programs have been released for versions 4.6.2, 5.0 and 5.2.1 of Unity.
Unity is no longer supporting inline shader code, which resulted in pink lines in the latest versions, so all of the programs have been updated to use a separate shader.
The following is a list of most of the changes that come with the update:
New splash screen
Real time news updates
Resources folder renamed to Files
New settings for Main Menu
Fixed namespace clashes
Main folder is now moveable within the project folder
New option to show normals
New option to recalculate normals
New option to recalculate tangents
Update UVs now works with normal editing
Locked object stays locked after delete, etc
Fix to Snap To Grid
Fix to shader warning
Fix to handle position after extrude
Fix to double sided normals
Added tool to generate secondary UV set
Added tool to recalculate normals
Added option to generate random names
Added clear warning if selected folder is not empty
Suppressed log warnings if materials and submeshes don't match
I will continue to add the new features for Mesh Editor, such as edge splitting and filling holes, but I wanted to get this update out asap.
And I also put out a new article called...
Alan Baylis email@example.com
The next addition to the Mesh Maker collection has been submitted to the Unity Asset Store for review. Prefab Maker quickly combines objects and prefabs, atlases the textures and creates a prefab for you, all with just a few clicks.
The texture atlasing is handled automatically but you have the option to manually move, rotate and scale the textures for the best fit. Creates small swatches with a solid color for objects with no textures so that they can be grouped by the same shader. You have full control over the atlas settings to output either highly compressed or hi-res textures. The program also comes with tools to position and center the pivot point for the new prefab.
The following video demonstrates the features in more detail…
Prefab Maker Introduction Video
Normally $170, now only $45 for all 12 programs
Your purchase supports the continued development of these
programs and you will get all future additions at no extra cost
The newest version of Mesh Editor has just been submitted which brings a lot of new features to the program. It has essentially been rebuilt from the ground up to improve the speed and reliability as well as to add more support for Mac users. The screenshots and video below will give you an idea of how much the program has changed since the last version. The review process will take two to three days so we are hoping that it’ll be available by the middle of next week.
Mesh Editor Introduction Video
Alan Baylis firstname.lastname@example.org