cross(const VECTOR &v) const | VECTOR | [inline] |
CrossVector(VECTOR vect) | VECTOR | |
dot(const VECTOR &v) const | VECTOR | [inline] |
DotProduct(VECTOR vect) | VECTOR | |
GetMagnitude() | VECTOR | |
length() const | VECTOR | [inline] |
nearlyEquals(const VECTOR &v, const SCALAR e) const | VECTOR | [inline] |
normalize() | VECTOR | [inline] |
Normalize() | VECTOR | |
operator *(const SCALAR &s) const | VECTOR | [inline] |
operator *(const SCALAR &s, const VECTOR &v) | VECTOR | [friend] |
operator *=(const SCALAR &s) | VECTOR | [inline] |
operator!=(const VECTOR &v) const | VECTOR | [inline] |
operator+(const VECTOR &v) const | VECTOR | [inline] |
operator+=(const VECTOR &v) | VECTOR | [inline] |
operator-() const | VECTOR | [inline] |
operator-(const VECTOR &v) const | VECTOR | [inline] |
operator-=(const VECTOR &v) | VECTOR | [inline] |
operator/(SCALAR s) const | VECTOR | [inline] |
operator/=(const SCALAR &s) | VECTOR | [inline] |
operator=(const VECTOR &v) | VECTOR | [inline] |
operator==(const VECTOR &v) const | VECTOR | [inline] |
operator[](const long i) | VECTOR | [inline] |
Reset() | VECTOR | |
Set(float sx, float sy, float sz) | VECTOR | [inline] |
unit() const | VECTOR | [inline] |
VECTOR(float sx=0, float sy=0, float sz=0) | VECTOR | |
x | VECTOR | |
y | VECTOR | |
z | VECTOR | |
~VECTOR() | VECTOR |