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Constructive Solid Geometry Compound Members
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Here is a list of all class members with links to the class documentation for each member:- a -
- b -
- c -
- CAMERA()
: CAMERA
- Char
: GLFONT
- collisionnode
: BULLET
- collisionpoly
: BULLET
- CollisionVector
: DECAL, BULLET
- Color
: SystemInfo, ParticleInfo
- Compare()
: SOUND_CHANNEL, SOUND_SAMPLE, PORTAL, POLYGON, ParticleSystem, PARTICLE, ListNode, EDGE, DECAL, SPLINE, BSP_node, BRUSH
- Constant
: LIGHT
- Control
: SPLINE
- coords
: VERTEX
- CopyList()
: POLYGON, BRUSH
- CopyMatrix()
: MATRIX
- CopyOfEndTime
: SPLINE
- CopyOfStartTime
: SPLINE
- CopyQuat()
: QUAT
- counter
: DECAL
- cross()
: VECTOR
- CrossVector()
: VECTOR
- d -
- e -
- f -
- g -
- Get()
: LinkedList< T >, HeadNode< T >, TailNode< T >, InternalNode< T >, Node< T >
- GetMagnitude()
: VECTOR
- GetMyPosition()
: SOUND_CHANNEL, SOUND_SAMPLE, PORTAL, POLYGON, ParticleSystem, PARTICLE, ListNode, EDGE, DECAL, SPLINE, BSP_node, BRUSH
- GetNext()
: POLYGON, BRUSH
- GetNormal()
: PORTAL, POLYGON
- GetNumAlive()
: ParticleSystem
- GetXUnit()
: OBJECT
- GetYUnit()
: OBJECT
- GetZUnit()
: OBJECT
- GlobalAmbient
: LIGHT
- Green
: StaticLight, SPLINE
- h -
- i -
- l -
- lastSafePosition
: CollisionPacket
- leaf
: BULLET, BSP_node
- Leaf
: ParticleInfo
- length()
: VECTOR
- LIGHT()
: LIGHT
- LightNumber
: LIGHT
- Linear
: LIGHT
- LinkedList()
: LinkedList< T >
- linkPosition
: SOUND_CHANNEL, SOUND_SAMPLE, PORTAL, POLYGON, ParticleSystem, PARTICLE, ListNode, EDGE, DECAL, SPLINE, BSP_node, BRUSH
- LoadIdentity()
: MATRIX
- LoadTGA()
: TEXTURE
- LocalViewer
: LIGHT
- looped
: SOUND_CHANNEL
- lowerrand
: SOUND_CHANNEL
- m -
- n -
- o -
- p -
- q -
- r -
- Radius
: StaticLight
- random
: SOUND_CHANNEL
- Red
: StaticLight, SPLINE
- removable
: POLYGON, EDGE
- Remove()
: ParticleManager, ParticleSystem
- RemoveType()
: ParticleManager
- Render()
: Bouncy, Roman, Spark, ParticleManager, ParticleSystem
- Repeat
: SPLINE
- Reset()
: VECTOR, QUAT, OBJECT, LIGHT, CAMERA, BULLET
- Roman()
: Roman
- Rotate
: OBJECT, PORTAL, POLYGON
- s -
- Scale
: PORTAL, POLYGON
- Set()
: VECTOR, QUAT
- SetBlendMode()
: ParticleManager
- SetDefaults()
: Bouncy, Roman, Spark, ParticleSystem
- SetId()
: ParticleManager
- SetMyPosition()
: SOUND_CHANNEL, SOUND_SAMPLE, PORTAL, POLYGON, ParticleSystem, PARTICLE, ListNode, EDGE, DECAL, SPLINE, BSP_node, BRUSH
- SetNext()
: HeadNode< T >, TailNode< T >, InternalNode< T >, Node< T >, POLYGON, BRUSH
- SetNormal()
: PORTAL, POLYGON
- SetPrevious()
: HeadNode< T >, TailNode< T >, InternalNode< T >, Node< T >
- SetShape()
: Bouncy, Roman, Spark, ParticleSystem
- SetTextureId()
: ParticleManager
- SetType()
: ParticleManager
- SetupParticles()
: ParticleSystem
- SetVisibility()
: ParticleManager
- Shift
: PORTAL, POLYGON
- Size
: DECAL
- SizeX
: ParticleInfo
- SizeY
: ParticleInfo
- SOUND_CHANNEL()
: SOUND_CHANNEL
- SOUND_SAMPLE()
: SOUND_SAMPLE
- sourcePoint
: CollisionPacket
- Spark()
: Spark
- Specular
: LIGHT
- SPLINE()
: SPLINE
- SpotCutoff
: LIGHT
- SpotDirection
: LIGHT
- SpotExponent
: LIGHT
- SpotLight
: LIGHT
- StartTime
: SPLINE
- status
: tgaInfo
- stuck
: CollisionPacket
- SysInfo
: ParticleSystem
- SystemList
: ParticleManager
- t -
- u -
- v -
- w -
- x -
- y -
- z -
- ~ -
Generated on Fri Dec 23 05:15:51 2005 for Constructive Solid Geometry by
1.2.15