#include <vertex.h>
Public Methods | |
VERTEX (float x=0, float y=0, float z=0, float nx=0, float ny=0, float nz=0) | |
~VERTEX () | |
Public Attributes | |
int | numVertices |
float | x |
float | y |
float | z |
float | nx |
float | ny |
float | nz |
float | u |
float | v |
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Definition at line 5 of file vertex.cpp. References numVertices.
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Definition at line 17 of file vertex.cpp.
00018 { 00019 } |
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Definition at line 16 of file vertex.h. Referenced by CheckForParticleCollision(), CreateDecal(), GetNorm(), line_plane_collision(), RenderBSP(), PORTAL::SetNormal(), POLYGON::SetNormal(), and UpdateBullets(). |
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Definition at line 17 of file vertex.h. Referenced by CheckForParticleCollision(), CreateDecal(), GetNorm(), line_plane_collision(), PORTAL::SetNormal(), POLYGON::SetNormal(), and UpdateBullets(). |
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Definition at line 18 of file vertex.h. Referenced by CheckForParticleCollision(), CreateDecal(), GetNorm(), line_plane_collision(), PORTAL::SetNormal(), POLYGON::SetNormal(), and UpdateBullets(). |
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Definition at line 19 of file vertex.h. Referenced by InitializeBullets(), RenderBSP(), SetGLWorld(), and SplitPolygon(). |
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Definition at line 20 of file vertex.h. Referenced by InitializeBullets(), RenderBSP(), SetGLWorld(), and SplitPolygon(). |
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Definition at line 13 of file vertex.h. Referenced by CheckForCollision(), CheckForParticleCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateDecal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), FindVisibleLeaves(), GetEdgeIntersection(), PORTAL::GetNormal(), POLYGON::GetNormal(), InitGL(), InitializeBullets(), InvertPortals(), line_plane_collision(), RenderBSP(), RenderBulletDecal(), RenderBurnDecal(), SetGLVertices(), PORTAL::SetNormal(), POLYGON::SetNormal(), SplitPolygon(), SplitPortal(), and UpdateBullets(). |
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Definition at line 14 of file vertex.h. Referenced by CheckForCollision(), CheckForParticleCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateDecal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), FindVisibleLeaves(), GetEdgeIntersection(), PORTAL::GetNormal(), POLYGON::GetNormal(), InitGL(), InitializeBullets(), InvertPortals(), line_plane_collision(), RenderBSP(), SetGLVertices(), PORTAL::SetNormal(), POLYGON::SetNormal(), SplitPolygon(), SplitPortal(), and UpdateBullets(). |
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Definition at line 15 of file vertex.h. Referenced by CheckForCollision(), CheckForParticleCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateDecal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), FindVisibleLeaves(), GetEdgeIntersection(), PORTAL::GetNormal(), POLYGON::GetNormal(), InitGL(), InitializeBullets(), InvertPortals(), line_plane_collision(), RenderBSP(), SetGLVertices(), PORTAL::SetNormal(), POLYGON::SetNormal(), SplitPolygon(), SplitPortal(), and UpdateBullets(). |