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general.h

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00001 #ifndef GENERAL_H
00002 #define GENERAL_H
00003 
00004 #include "shared.h"
00005 #include "polygon.h"
00006 #include "texture.h"
00007 #include "camera.h"
00008 #include "light.h"
00009 
00010 void SetGLLighting(LIGHT *);
00011 void SetGLCamera(CAMERA *);
00012 void SetGLWorld(POLYGON *);
00013 void SetGLProperties();
00014 void SetGLProjection(int Width, int Height);
00015 void SetGLView(int Width, int Height);
00016 void SetGLMaterial();
00017 void SetGLLighting();
00018 void SetGLTexture(TEXTURE *);
00019 void DrawMyText();
00020 void DrawSkybox(CAMERA* camera, TEXTURE* texture);
00021 void DrawTerrain(TEXTURE* texture);
00022 void DrawGrid();
00023 void DrawCube(POLYGON *,TEXTURE *);
00024 void DrawSphere();
00025 void DrawLightSphere(LIGHT *);
00026 void DrawCone();
00027 float GetTimePassed(float& lasttime, int average, float* lastmultiplier);
00028 
00029 #endif //GENERAL_H

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