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general.h

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00001 #ifndef GENERAL_H
00002 #define GENERAL_H
00003 
00004 #include "shared.h"
00005 #include "polygon.h"
00006 #include "texture.h"
00007 #include "camera.h"
00008 #include "locmath.h"
00009 
00010 bool LoadTGA(TEXTURE *texture, char *filename);                           
00011 void SetGLProperties();
00012 void SetGLView(int Width, int Height);
00013 void SetGLMaterial();
00014 
00015 #endif //GENERAL_H

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