#include <polygon.h>
Public Methods | |
| POLYGON () | |
| ~POLYGON () | |
| VECTOR | GetNormal () |
| void | SetNormal () |
Public Attributes | |
| float | Scale [2] |
| float | Shift [2] |
| float | Rotate |
| unsigned int | Texture |
| int | numVertices |
| VERTEX | Vertex [3] |
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Definition at line 9 of file polygon.cpp. References numVertices.
00010 : 00011 numVertices(3) 00012 { 00013 00014 } |
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Definition at line 16 of file polygon.cpp.
00017 {
00018 }
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Definition at line 20 of file polygon.cpp. References Vertex, VECTOR::x, VERTEX::x, VECTOR::y, VERTEX::y, VECTOR::z, and VERTEX::z. Referenced by CheckForCollision(), CreateLargePortal(), and CreateLightmaps().
00021 {
00022 VECTOR temp;
00023 float ux;
00024 float uy;
00025 float uz;
00026 float vx;
00027 float vy;
00028 float vz;
00029 ux = Vertex[1].x - Vertex[0].x;
00030 uy = Vertex[1].y - Vertex[0].y;
00031 uz = Vertex[1].z - Vertex[0].z;
00032 vx = Vertex[2].x - Vertex[0].x;
00033 vy = Vertex[2].y - Vertex[0].y;
00034 vz = Vertex[2].z - Vertex[0].z;
00035 temp.x = (uy*vz)-(vy*uz);
00036 temp.y = (uz*vx)-(vz*ux);
00037 temp.z = (ux*vy)-(vx*uy);
00038 return temp;
00039 }
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Definition at line 41 of file polygon.cpp. References VERTEX::nx, VERTEX::ny, VERTEX::nz, Vertex, VERTEX::x, VERTEX::y, and VERTEX::z. Referenced by SetGLWorld(), and SplitPolygon().
00042 {
00043 float ux;
00044 float uy;
00045 float uz;
00046 float vx;
00047 float vy;
00048 float vz;
00049 ux = Vertex[1].x - Vertex[0].x;
00050 uy = Vertex[1].y - Vertex[0].y;
00051 uz = Vertex[1].z - Vertex[0].z;
00052 vx = Vertex[2].x - Vertex[0].x;
00053 vy = Vertex[2].y - Vertex[0].y;
00054 vz = Vertex[2].z - Vertex[0].z;
00055 Vertex[0].nx = (uy*vz)-(vy*uz);
00056 Vertex[0].ny = (uz*vx)-(vz*ux);
00057 Vertex[0].nz = (ux*vy)-(vx*uy);
00058 Vertex[1].nx = Vertex[0].nx;
00059 Vertex[1].ny = Vertex[0].ny;
00060 Vertex[1].nz = Vertex[0].nz;
00061 Vertex[2].nx = Vertex[0].nx;
00062 Vertex[2].ny = Vertex[0].ny;
00063 Vertex[2].nz = Vertex[0].nz;
00064 }
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Definition at line 23 of file polygon.h. Referenced by SplitPolygon(). |
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Definition at line 21 of file polygon.h. Referenced by RenderBSP(), and SetGLWorld(). |
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Definition at line 19 of file polygon.h. Referenced by RenderBSP(), and SetGLWorld(). |
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Definition at line 20 of file polygon.h. Referenced by RenderBSP(), and SetGLWorld(). |
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Definition at line 22 of file polygon.h. Referenced by RenderBSP(), and SetGLWorld(). |
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Definition at line 24 of file polygon.h. Referenced by CheckForCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), GetEdgeIntersection(), GetNormal(), InitGL(), InvertPortals(), RenderBSP(), SetGLWorld(), SetNormal(), SplitPolygon(), and SplitPortal(). |
1.2.15