#include <vertex.h>
Public Methods | |
| VERTEX (float x=0, float y=0, float z=0, float nx=0, float ny=0, float nz=0) | |
| ~VERTEX () | |
Public Attributes | |
| int | numVertices |
| float | x |
| float | y |
| float | z |
| float | nx |
| float | ny |
| float | nz |
| float | u |
| float | v |
|
||||||||||||||||||||||||||||
|
Definition at line 5 of file vertex.cpp. References numVertices.
|
|
|
Definition at line 17 of file vertex.cpp.
00018 {
00019 }
|
|
|
|
|
|
Definition at line 16 of file vertex.h. Referenced by GetNorm(), RenderBSP(), PORTAL::SetNormal(), and POLYGON::SetNormal(). |
|
|
Definition at line 17 of file vertex.h. Referenced by GetNorm(), PORTAL::SetNormal(), and POLYGON::SetNormal(). |
|
|
Definition at line 18 of file vertex.h. Referenced by GetNorm(), PORTAL::SetNormal(), and POLYGON::SetNormal(). |
|
|
Definition at line 19 of file vertex.h. Referenced by RenderBSP(), SetGLWorld(), and SplitPolygon(). |
|
|
Definition at line 20 of file vertex.h. Referenced by RenderBSP(), SetGLWorld(), and SplitPolygon(). |
|
|
Definition at line 13 of file vertex.h. Referenced by CheckForCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), FindVisibleLeaves(), GetEdgeIntersection(), PORTAL::GetNormal(), POLYGON::GetNormal(), InitGL(), InvertPortals(), RenderBSP(), SetGLVertices(), PORTAL::SetNormal(), POLYGON::SetNormal(), SplitPolygon(), and SplitPortal(). |
|
|
Definition at line 14 of file vertex.h. Referenced by CheckForCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), FindVisibleLeaves(), GetEdgeIntersection(), PORTAL::GetNormal(), POLYGON::GetNormal(), InitGL(), InvertPortals(), RenderBSP(), SetGLVertices(), PORTAL::SetNormal(), POLYGON::SetNormal(), SplitPolygon(), and SplitPortal(). |
|
|
Definition at line 15 of file vertex.h. Referenced by CheckForCollision(), ClassifyInvertedPortal(), ClassifyPortal(), CreateLargePortal(), CreateLightmaps(), FindCurrentLeaf(), FindVisibleLeaves(), GetEdgeIntersection(), PORTAL::GetNormal(), POLYGON::GetNormal(), InitGL(), InvertPortals(), RenderBSP(), SetGLVertices(), PORTAL::SetNormal(), POLYGON::SetNormal(), SplitPolygon(), and SplitPortal(). |
1.2.15