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selection.h

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00001 // Polygon selection function by Alan Baylis 2003
00002 
00003 // SelectPolygon() creates a ray from the current camera coordinates to a point half a unit into the screen that is coincident
00004 // with the mouse coordinates passed in and checks for an intersection along the line of this ray with the array of 
00005 // polygons passed in.
00006 // If there is an intersection then the function returns the zero based index of the closest polygon intersected or -1
00007 // if there was no intersection.
00008 // The polygons passed in must have between 3 to 29 edges, be convex, non-degenerate and have their normals set. 
00009 // MouseX and MouseY are relative to the top-left corner of the window.
00010 
00011 #ifndef __SELECTION_H_
00012 #define __SELECTION_H_
00013 
00014 #include <windows.h>
00015 #include "polygon.h"
00016 
00017 int SelectPolygon(HWND hWnd, POLYGON* Polygons, int numPolys, int MouseX, int MouseY);
00018 
00019 #endif

Generated on Fri Dec 23 05:20:59 2005 for Polygon Selection by doxygen1.2.15