| Delta_x | OBJECT | |
| Delta_y | OBJECT | |
| Delta_z | OBJECT | |
| Draw() | OBJECT | |
| GetXUnit() | OBJECT | |
| GetYUnit() | OBJECT | |
| GetZUnit() | OBJECT | |
| Movement_x | OBJECT | |
| Movement_y | OBJECT | |
| Movement_z | OBJECT | |
| MoveX() | OBJECT | |
| MoveX(float x) | OBJECT | |
| MoveY() | OBJECT | |
| MoveY(float y) | OBJECT | |
| MoveZ() | OBJECT | |
| MoveZ(float z) | OBJECT | |
| Multiplier | OBJECT | |
| OBJECT() | OBJECT | |
| Orientation | OBJECT | |
| Position | OBJECT | |
| Reset() | OBJECT | |
| Rotate() | OBJECT | |
| UpdatePosition() | OBJECT | |
| UpdatePosition(float x, float y, float z) | OBJECT | |
| ~OBJECT() | OBJECT |
1.2.15