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general.h

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00001 #ifndef GENERAL_H
00002 #define GENERAL_H
00003 
00004 #include "shared.h"
00005 #include "polygon.h"
00006 #include "texture.h"
00007 #include "camera.h"
00008 
00009 void SetGLCamera(CAMERA *);
00010 void SetGLWorld(POLYGON *);
00011 void SetGLProperties();
00012 void SetGLProjection(int Width, int Height);
00013 void SetGLView(int Width, int Height);
00014 void SetGLMaterial();
00015 void SetGLLighting();
00016 void SetGLTexture(TEXTURE *);
00017 void DrawGrid();
00018 void DrawCube(POLYGON *,TEXTURE *);
00019 void DrawSphere();
00020 void DrawCone();
00021 float GetTimePassed(float &, int, float *);
00022 
00023 #endif //GENERAL_H

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