These tutorials focus mainly on OpenGL, Win32 programming and the ODE physics engine. OpenGL has moved on to great heights and I don't cover the newest features but cover all of the basic concepts you will need with working example programs.

 

Working with the Win32 API is a great way to get to the heart of Windows and is just as relevant today as ever before. Whereas ODE has been marginalized as hardware accelerated physics becomes more common.

 

Games and graphics utilities can be made quickly and easily using game engines like Unity so this and Linux development in general will be the focus of my next tutorials.    

  

 

Listing of resource.h



#define IDI_ICON   101

#define IDB_RADIO1 102

#define IDB_RADIO2 103

Listing of resource.rc



#include "resource.h"



IDI_ICON ICON "icon.ico"

Listing of main.cpp



// Win32 Tutorial (Radio Buttons)

// Alan Baylis 2004



#include <windows.h>

#include "resource.h"



const char ClassName[] = "MainWindowClass";

HWND hWndButton1;

HWND hWndButton2;



LRESULT CALLBACK WndProc( HWND    hWnd,

                          UINT    Msg,

                          WPARAM  wParam,          

                          LPARAM  lParam )

{

    switch (Msg)

    {

        case WM_CREATE:

        {

            HINSTANCE hInstance = (HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE);



            hWndButton1 = CreateWindowEx(

            0, 

            "BUTTON", 

            "Button 1", 

            WS_VISIBLE | WS_CHILD | BS_RADIOBUTTON, 

            10, 

            10, 

            80, 

            20, 

            hWnd, 

            (HMENU)IDB_RADIO1, 

            hInstance, 

            NULL); 



            hWndButton2 = CreateWindowEx(

            0, 

            "BUTTON", 

            "Button 2", 

            WS_VISIBLE | WS_CHILD | BS_RADIOBUTTON, 

            10, 

            40, 

            80, 

            20, 

            hWnd, 

            (HMENU)IDB_RADIO2, 

            hInstance, 

            NULL); 

        }

        break;



        case WM_COMMAND: 

        {

            switch (LOWORD(wParam))

            {

                case IDB_RADIO1:

                {

                    switch (HIWORD(wParam))

                    {

                        case BN_CLICKED:

                            if (SendDlgItemMessage(hWnd, IDB_RADIO1, BM_GETCHECK, 0, 0) == 0) 

                            {

                                SendDlgItemMessage(hWnd, IDB_RADIO1, BM_SETCHECK, 1, 0);

                                SendDlgItemMessage(hWnd, IDB_RADIO2, BM_SETCHECK, 0, 0);

                            }

                        break; 

                    }

                }

                break;



                case IDB_RADIO2:

                {

                    switch (HIWORD(wParam))

                    {

                        case BN_CLICKED:

                            if (SendDlgItemMessage(hWnd, IDB_RADIO2, BM_GETCHECK, 0, 0) == 0) 

                            {

                                SendDlgItemMessage(hWnd, IDB_RADIO2, BM_SETCHECK, 1, 0);

                                SendDlgItemMessage(hWnd, IDB_RADIO1, BM_SETCHECK, 0, 0);

                            }

                        break; 

                    }

                }

                break;

            }

            return 0;

        } 

        break; 



        case WM_CLOSE:

            DestroyWindow(hWnd);

        break;



        case WM_DESTROY:

            PostQuitMessage(0);

        break;



        default:

            return (DefWindowProc(hWnd, Msg, wParam, lParam));

    }



    return 0;

}



INT WINAPI WinMain( HINSTANCE  hInstance,

                    HINSTANCE  hPrevInstance,

                    LPSTR      lpCmdLine,

                    INT        nCmdShow )

{

    WNDCLASSEX    wc;



    wc.cbSize           = sizeof(WNDCLASSEX);

    wc.style            = 0;

    wc.lpfnWndProc      = (WNDPROC)WndProc;

    wc.cbClsExtra       = 0;

    wc.cbWndExtra       = 0;

    wc.hInstance        = hInstance;

    wc.hIcon            = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON));

    wc.hIconSm          = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON));

    wc.hCursor          = LoadCursor(NULL, IDC_ARROW);

    wc.hbrBackground    = (HBRUSH)(COLOR_WINDOW + 1);

    wc.lpszMenuName     = NULL;

    wc.lpszClassName    = ClassName;



    if (!RegisterClassEx(&wc))

    {

        MessageBox(NULL, "Failed To Register The Window Class.", "Error", MB_OK | MB_ICONERROR);

        return 0;

    }



    HWND    hWnd;



    hWnd = CreateWindowEx(

    WS_EX_CLIENTEDGE,

    ClassName,

    "Radio Buttons",

    WS_OVERLAPPEDWINDOW,

    CW_USEDEFAULT,

    CW_USEDEFAULT,

    240,

    120,

    NULL,

    NULL,

    hInstance,

    NULL);



    if (!hWnd)

    {

        MessageBox(NULL, "Window Creation Failed.", "Error", MB_OK | MB_ICONERROR);

        return 0;

    }



    ShowWindow(hWnd, SW_SHOW);

    UpdateWindow(hWnd);



    MSG    Msg;



    while (GetMessage(&Msg, NULL, 0, 0))

    {

        TranslateMessage(&Msg);

        DispatchMessage(&Msg);

    }



    return Msg.wParam;

}