These tutorials focus mainly on OpenGL, Win32 programming and the ODE physics engine. OpenGL has moved on to great heights and I don't cover the newest features but cover all of the basic concepts you will need with working example programs.
Working with the Win32 API is a great way to get to the heart of Windows and is just as relevant today as ever before. Whereas ODE has been marginalized as hardware accelerated physics becomes more common.
Games and graphics utilities can be made quickly and easily using game engines like Unity so this and Linux development in general will be the focus of my next tutorials.
Scroll
Scroll is a desktop supplement with a virtual sized background that scrolls, and uses small or large images as links to programs or files on your computer, or to bookmarks on the Internet. Nearly everything in the program is customizable; colors, size, speed etc.
Program requirements:
A Pentium PC, Windows, and OpenGL hardware acceleration.
Desktop Software Screenshots
Download Scroll
Scroll (210 KB)
Programming history:
30/1/2001
More image links. I have increased the maximum number of image links in the demo to 50 to give a better feel for how the program works.
21/1/2001
Improved image handling. The program has been slightly changed and now informs you as to what is wrong if an image is of the wrong type.
18/1/2001
Added a tutorial. There's a new online tutorial for making an image here. This tutorial is also included in the download above.
1/1/2001
New image pack for Scroll. I have made some image packs to be used freely with Scroll. You can download them from here.
31/12/2000
Scroll demo release.