Free OpenGL Example
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http://au.ebid.net/perl/normal.cgi?ref=855501&mo=register-main





Source code for

A Basic Window

Listing of resource.h

#define IDI_ICON 101

Listing of resource.rc

#include "resource.h" IDI_ICON ICON "icon.ico"

Listing of main.cpp

// Win32 Tutorial No.1 // Alan Baylis 2004 #include <windows.h> #include "resource.h" const char ClassName[] = "MainWindowClass"; LRESULT CALLBACK WndProc( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam ) { switch (Msg) { case WM_CLOSE: DestroyWindow(hWnd); break; case WM_DESTROY: PostQuitMessage(0); break; default: return (DefWindowProc(hWnd, Msg, wParam, lParam)); } return 0; } INT WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, INT nCmdShow ) { WNDCLASSEX wc; wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = (WNDPROC)WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON)); wc.hIconSm = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON)); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wc.lpszMenuName = NULL; wc.lpszClassName = ClassName; if (!RegisterClassEx(&wc)) { MessageBox(NULL, "Failed To Register The Window Class.", "Error", MB_OK | MB_ICONERROR); return 0; } HWND hWnd; hWnd = CreateWindowEx( WS_EX_CLIENTEDGE, ClassName, "Win32 Tutorial No.1", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 240, 120, NULL, NULL, hInstance, NULL); if (!hWnd) { MessageBox(NULL, "Window Creation Failed.", "Error", MB_OK | MB_ICONERROR); return 0; } ShowWindow(hWnd, SW_SHOW); UpdateWindow(hWnd); MSG Msg; while (GetMessage(&Msg, NULL, 0, 0)) { TranslateMessage(&Msg); DispatchMessage(&Msg); } return Msg.wParam; }



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